This article lists possible references made in popular series and by popular artists to art or concepts defining to JoJo's Bizarre Adventure. Discussion of the legitimacy of these references can be found here. References range in nature from tribute to plagiarism. Many are comic, while the 'JoJo poses' in particular cross into greater cultural significance, with the greatest examples being.

Little Fighter Jojo Lyrics
People say:
JBA is a 2D fighter based on the premise that these supernatural hipsters have psychic powers that manifest themselves into external familiars called 'Stands.' This is such a cool concept because your character dishes out different attacks depending on whether your Stand is active or dormant. Aside from the usual fighting engine staples (air recovery, guard canceling, etc.), JBA features a 'tandem attack' system that allows you to buffer in as many moves as possible while summoning your Stand. As it is, the game is easy to get into, but will take a quite a bit of work to attain levels of expertise. More importantly, JBA is incredibly fun, over-the-top entertainment. This game exudes mad stylistics; everything from character design and animation, to the way it borrows from manga's (Japanese comics) visual techniques to emphasize violence and melodrama. Unfortunately, the U.S. version suffers from a little censorship: Blood has changed from red to white, and the final villain 'DIO' dies 'offscreen' instead of getting cut in half and exploding in a red mist of glory. Strangely, other more risque graphics involving women fighters remain unmolested. Mahrahia has a move that involves grabbing her tits, while Midler's Stand resides in her...um, private area. You've never seen anything like JBA before. It's excellent.
Little Fighter Jojo Song
If wilder, less serious 20 fighting games (like DarkStalkers) are more your bag of tea, then you have to check out Jojo's. This thing is 100 percent pure Japanese outrageousness. It's quite fun too, but I wouldn't say it's a terribly deep game (each character only has a small handful of moves). Don't be too enticed by the 'two games in one' selling point--you won't be playing jojo's 1 too much with jojo's 2 on the same disc.
Street Fighter Jojo
Bizarre is the most appropriate word to describe this game. But underneath it's ridiculous exterior is a fairly involved and fast-moving fighting game filled with a number of modes, an extremely unique quest mode and cast of characters, as well as a complex fighting system. And while I enjoy the weirdness factor in )oo, and can certainly appreciate its complexity, I'm not a big fan of the game itself. Certainly it's well-made, but all in all, it's just not for me.
Bizarre...is exactly what this game is. Based on a popular manga series in Japan, the combat is unlike anything I've ever seen in a Capcom game. The whole concept of Stands leads to some interesting play mechanics, coupled with some of the weirdest characters ever to grace a fighting game. The violence and some of the bizarre-ness has been toned down a bit from the Japanese version, but this is still one of the best fighting games on the DC.